Lessons Learned

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This page is for sharing information, ideas, and experience from using Lisp for creating games.

SBCL

cl-opengl

The cl-opengl interface is usually quite close to the normal C one, but lispier (function names without type suffixes, functions with optional args, etc). However, there are some places where the normal OpenGL interface does C things that don't map nicely onto lisp. cl-opengl will provide a more lispy interface, or provide a lisp interface instead of a C one. In rare cases, OpenGL features are not supported.

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